The Rising of the shield Hero
This project was based on the Japanese animation The Rising of the Shield Hero and involved the development of a subculture-style RPG game. As part of my transition into the gaming industry, I created this design as a test concept for the ongoing production.
Using the "shield"—the game’s central motif—as the foundation, I proposed a UX structure for the entire game and identified key issues within major game screens, offering clear solutions for each. The design received positive feedback through meetings with the project team, leading to the final CB3 redesign, which was successfully launched.